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| Diagnosis-game VALOR+ Industry (2002-2003) |
An easy tool for a diagnosis of the level of promotion of your product among your customers and for the sensitisation of all the employees to the customers expectations. Introduce a "customer culture"
within your company
The diagnosis-game Valor + was created to help SMEs
to promote their good/ service provisions through the sensitisation
and training of all the employees to the customer-orientation. |